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AI Insights · Timothy · July 2022

Top 5 Slime Games on iOS in Norway: Q2 2022 Performance

Explore the performance trends of the top 5 slime games on iOS in Norway during Q2 2022, including download rates, revenue, and active user metrics.

Top 5 Slime Games on iOS in Norway: Q2 2022 Performance

In the second quarter of 2022, the top 5 slime games on iOS in Norway demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each app based on data from Sensor Tower.

Super Slime Simulator by Dramaton LTD showed a mixed performance during Q2 2022. Weekly downloads fluctuated, peaking at around 752 in the week of May 23, while the lowest was 229 in early May. Revenue saw a general decline, starting at $46 and dropping to $21 by the end of June, with a slight resurgence to $38 mid-June. Active users also varied, beginning at approximately 2.1K and reaching a high of 2.6K towards the end of the quarter.

World of Slime Simulator Games from Solid Apps INC had relatively stable revenue, averaging around $59 per week with minor fluctuations. Downloads experienced a significant spike in mid-April, hitting 392, but generally stayed between 50 and 145. Active users peaked at 552 in late April and then gradually decreased to around 191 by the end of June.

Makeup Slime Game! Relaxation published by Shanze Shafique saw modest download numbers, ranging from 47 to 118 weekly. Revenue was negligible, except for a small amount of $3 in the last week of June. Active users mirrored the download trends, with a slight increase towards the end of the quarter, reaching 149.

Virtual Slime by Cider Software LLC had consistent but low download numbers, peaking at 128 in mid-April and 96 in mid-June. Revenue was minimal, with occasional small amounts. Active users saw a gradual increase from 179 in late March to 198 by mid-June, indicating stable user engagement.

Lastly, Fluid Simulation by Pavel Dobryakov showed a stable performance with weekly downloads mostly between 40 and 78. Revenue was sporadic, with notable amounts in early May. Active users remained relatively steady, ranging from 135 to 227 throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022